I decided to make things different for me...
🤑Strategy on 🚀dCity🏙️ is 😉FUN!
Instead of choosing myself what to do, I will leave up to the community to select both me, in case they wish me to be the president and the taxes everyone chooses.
NOTE: The voting should be Universal, but if there is a large discrepancy between users that don't play dcity and the ones that do, I will rectify the results based only on the users that play dCity.
Police tax - The President funds the police with this tax, and can make it work 4x better. 1% tax.
Education tax - The President can boost education by 10% but it will cost players 5% of their daily income.
Art tax - The President can boost creativity by 10% but it will cost players 5% of daily income.
War tax - When The President declares war, players pay a 10% tax and 80% of that goes to the Military Industrial Complex (one of the new upcoming buildings) owners.
Eco tax - For a 5% tax The President can boost income from Wind Turbines and Solar Panels (new buildings).
Jobs tax - For a 5% tax The President can double the effects of the Job Agency (a new builiding with an effect on training)
Basic tax - Basic tax from 1-20%. The President can use it to reduce SIM inflation.
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Eco tax - For a 5% tax The President can boost income from Wind Turbines and Solar Panels (new buildings).
(24.0%)
6
/ 25
Police tax - The President funds the police with this tax, and can make it work 4x better. 1% tax.
(20.0%)
5
/ 25
War tax - When The President declares war, players pay a 10% tax and 80% of that goes to the Military Industrial Complex (one of the new upcoming buildings) owners.
(20.0%)
5
/ 25
Jobs tax - For a 5% tax The President can double the effects of the Job Agency (a new builiding with an effect on training)
(12.0%)
3
/ 25
Basic tax - Basic tax from 1-20%. The President can use it to reduce SIM inflation.
(12.0%)
3
/ 25
Art tax - The President can boost creativity by 10% but it will cost players 5% of daily income.
(8.0%)
2
/ 25
Education tax - The President can boost education by 10% but it will cost players 5% of their daily income.
(4.0%)
1
/ 25