Running for President on 🚀dCity🏙️ - What taxes you wish?

Asked by forykw Promote - View in Hive.blog - Audit

I decided to make things different for me...

🤑Strategy on 🚀dCity🏙️ is 😉FUN!

Instead of choosing myself what to do, I will leave up to the community to select both me, in case they wish me to be the president and the taxes everyone chooses.

NOTE: The voting should be Universal, but if there is a large discrepancy between users that don't play dcity and the ones that do, I will rectify the results based only on the users that play dCity.

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Eco tax - For a 5% tax The President can boost income from Wind Turbines and Solar Panels (new buildings). (24.0%) 6 / 25
24.0% Complete (success)
Police tax - The President funds the police with this tax, and can make it work 4x better. 1% tax. (20.0%) 5 / 25
20.0% Complete (success)
War tax - When The President declares war, players pay a 10% tax and 80% of that goes to the Military Industrial Complex (one of the new upcoming buildings) owners. (20.0%) 5 / 25
20.0% Complete (success)
Jobs tax - For a 5% tax The President can double the effects of the Job Agency (a new builiding with an effect on training) (12.0%) 3 / 25
12.0% Complete (success)
Basic tax - Basic tax from 1-20%. The President can use it to reduce SIM inflation. (12.0%) 3 / 25
12.0% Complete (success)
Art tax - The President can boost creativity by 10% but it will cost players 5% of daily income. (8.0%) 2 / 25
8.0% Complete (success)
Education tax - The President can boost education by 10% but it will cost players 5% of their daily income. (4.0%) 1 / 25
4.0% Complete (success)

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